About memy stats
I'm a software engineer passionate about low-level programming, modern C++, C, and Zig. My main interests lie in aerospace, real-time simulation, and high-performance systems, where I enjoy tackling complex technical challenges close to the hardware. In my spare time, I work on graphics and game development projects using raylib and Godot, always looking for opportunities to learn new technologies and deepen my understanding of how software works from the ground up.
5+
Years of
experience
3
Open Source
project contributions
My Timeline
Feb 2025 – Present
Simulation Engineer - AIRBUS Defence & Space
Sep 2023 – Feb 2025
Simulation Engineer - Bertrandt (AIRBUS Subcontractor)
Nov 2021 – Sep 2023
Software Engineer - Fortra
Programming languages
ProjectsProjetcs
Information About me
These are some of my projects that I wanted to highlight. The rest of my projects can be found on my github.
GCS
Cross platform Ground Control Station for remote drone piloting.
Impacket GUI
Cross platform GUI for the set of python classes of the project impacket that helps with the pen testing process.
SIEM (Azure)
Deployed the Azure SIEM Sentinel and a vulnerable machine and mapped all the RDP attempts.
Game engine
Game engine with OpenGL rendering and multiple components, currently being used to develop a game.
Contact MeContact
Feel free to contact me via email or through my phone number if you want further information or want to talk about business related issues.
Madrid, Spain
moliner.santiago@gmail.com
Universitat Politècnica de Catalunya, Barcelona
+34 619 286 468
English, Spanish, Catalan